Version 0.8.3.1 has been released!


Hello everyone!

Here comes another massive update for Masters of Raana. 

This release's highlights include:

  • An overhauled Party Engine, featuring 40+ renders, 75,000 words of dialogue/events and dozens of Easter Eggs and lore anecdotes.
  • Buildable slots outside the MC's home.
  • The Tavern Framework. Become a tavern owner and assign your NPCs as workers, barkeepers, entertainers etc.
  • Male captives can now be added as slaves which you can train/pacify into loyal members of your household. This release also features several scripted "random" male slaves such as Cultist Monk, Truls Baardson (scandinavian merc), Cassius The Gladiator and Tuner Jackson - the renown (and now wanted) manager of Lezlie Winnipeg.

There's also a long list of bug fixes, several dozens of tweaks and smaller additions such as new traits, POIs, enemies and workshop changes. We also have almost 100 new renders - including Dakota's Morning BJ scenes, Kelly's wardrobe and 40 scenes for various randies (Av113, Av134, Av170, Av202, Av211).

FULL CHANGELOG:

Event engine (revamped!)

The old event engine, where you can arrange parties, dinners and chill nights, has returned with upgraded dialogues, texts, functions and renders.

  • Readded Michelle's quest (The Dig).
  • Readded Lovisa's quest (The Sugar Daddy).
  • Added Bud's quest (Bud's bullies).
  • Added "The Magnates of Redhaven" event. Inviting Abbot and/or Mr. Walton has a chance to increase their standing toward you, which provides discounts and special dialogue.
  • Added over a dozen floor crawler scenes.
  • Added over a dozen new dinner scenes, both generic and for story NPCs/scripted randies.
  • Added 3,000+ words of dialogue and world lore for new story NPCs. Listen to Laika's mysterious "observations" while living with her tribe, Loren's meeting with a white beryllian, Ansel's strange party together with your brother, Armand's trip to The Masterphere and lots more.

Random male slave framework

You're now able to capture, train and sell male enemies just as you can with females.

Along with this new feature comes:

  • Several scripted male enemies.
  • 15 male AV-sets, with offspring/youth variants.
  • 2,000 words of events and dialogues for roaming male NPC slaves.
  • Capture and sell prowlers to scientists, or become Ikaanos' new "Lord of The Undead" by using their fear-instilling and Influence-decreasing combat effects.

Gameplay changes

  • You're now able to enter a Follower's Inventory from the Follower menu.
  • Doyle now starts the game as Extroverted.
  • Added Pool party caps for Affection (Loving) and Happiness (100).
  • NPCs with high willpower (60+) and very low Affection should now be more prone to escaping/withdraw.
  • The accumulation of Wear for Goldwalkers and Tavern whores will now decrease by roughly 40% once their sexual experience (related to each type of wear) reaches 60+.
  • All NPCs that are 35+ now receive a small bonus (+10) to all rolls if they are assigned leaders (Captains or Trainers).
  • The MC and all pool party attendants will now gain a small amount of hygiene.
  • You can now only give an NPC four trinkets/imp flowers per day. This does not include candy or rations.
  • There's now a "Clear All Followers" button in the NPC Menu.
  • There's now a very small chance to find one W.E.G.A. cannister in the "Basement treasures" event.
  • Decreased the WILLPOWER breaking and Submissive trait increasing factors of butt plugs.
  • Even sub-0 WILLPOWER NPCs will now remove Goliaths if their Pain reaches past 20.
  • Having a backpack in your inventory now provides a +5 modification to all Hunting rolls.
  • FC Wear from pool parties (Followers) will now scale based on number of FCs.
  • Building a stable now costs $5,000 instead of $15,000.
  • The Attention Whore trait will now be *satisfied* after completing dinners at The Orient.
  • Followers will now lose hunger after a visit to The Orient.
  • Follower menu pics will now display the correct age troop holder.
  • Paragons (Heroes) must now have 80+ Corruption or WILLPOWER 5 or less to accept gold walking/ring assignments.
  • Paragons (Heroes) now have a 15% chance to increase their WILLPOWER (cap: 80) with one point/day if their Corruption is below 80 and their Happiness is 20+.
  • Nicole can no longer affect Ikaanos' City Attributes if she's imprisoned or tied up in a bondage session overnight.
  • You can now have two NPCs of the same girlid appearance and delete just one from the Favorite tab.

Economy and market changes

All weapons are now governed by their own market supply. Selling weapons that are in demand will provide more cash than if the market supply (for that weapon) is satiated.

Rename NPCs

You can now rename NPCs if:

  • They are slaves or convicts.
  • They have WILLPOWER 0 or less.
  • They have Undying Affection.

The rename action requires 1,000+ Influence and costs 50 Influence per name change.

Combat overhaul

  • Shotguns now provide a +25 bonus to hit.

Expanded household

The MC can now purchase additional build lots in Redhaven. Acquiring a land contract requires a minimum of 1,000 Influence and costs 40,000 dollars. He is also subjected to an additional tax of $30(x room level)/day. The maximum tax for a fully upgraded workshop is $90/day.

  • The Redhaven land lots can house workshops and taverns.
  • Each land lot increases Influence with 2/points per day and adds 2 points/lot to the MC's Power Value *if* the lot has an active structure.

Workshop changes

  • A foreman's INT will now increase the daily RAW (non-fusion core/non-business competence) production point pool with 1% if (INT) is 50+ and with another 8% if his INT is 80+.
  • A foreman's INT will now increase the daily tech point pool with 5% if his INT is 80+.

New construction option: Tavern

Taverns can only be built in external slots. They offer an advanced but fun management option for players who want to take on the role as a tavern owner.

More info here.

Art

  • Added Dakota's Morning BJ scenes.
  • Added over 25 various dinner scenes.
  • Added 10 wardrobe pics for Kelly.
  • Added 30 sex scenes for random NPCs (Av113 (Tier request), Av134, Av170, Av202, Av211).
  • Added 10 lesbian (female-only) orgy scenes.
  • Added 10 orgy scenes for Aiko, Lovisa.

Bugfixes

  • Fixed a serious bug that wouldn't initiate the like(sex) variables for old NPCs. These variables will default to 40 (if undefined) in existing saves. The like(sex) variables are properly executed in new 0.8.3.1 games, however.
  • Fixed a bug that would steal materials for, but not produce, HULC armor (servants).
  • Fixed a bug that wouldn't include Techie followers in the HackEngine script.
  • Fixed a bug that caused Household Corruption to increase the Nymphomaniac and Perverted trait.
  • Brian Calloway now adds to your bounty score after defeating him.
  • Fixed a workshop bug that wouldn't give tech points even with the "Complete mechanization" upgrade.
  • Fixed a bug that would reset NPCs to their roaming positions even if they were executed or killed.
  • Fixed various erranous status assigners in the WashC engine.
  • Fixed a bug that would mysteriously decrease DEX for males over time.
  • Fixed a bug that would set Defiance to a negative number.
  • Fixed a bug that *could* make Rosita and Miss Winton start as virgins.
  • Fixed a bug that wouldn't increase the Pure trait if a slave master has that effect on his/her assigned slaves.
  • Fixed a bug that wouldn't increase the Perverted trait during spanking sessions.
  • Fixed a bug that caused NPCs to use other non-Floor Crawler NPCs as FCs.
  • Fixed a bug that would decrease Disrepair instead of Emancipation/Demoralization when teaching pro-will lectures.
  • Fixed a bug that would remove and not add Humiliation to Shamefasts wearing revealing clothes.
  • Divorcing wives will now reset their "Call Master" to "Sir".
  • Fixed several instances still mentioning "The Stool".
  • Fixed a bug that wouldn't add Prosperity and other modifications from the Research project event.
  • Fixed a bug that wouldn't add or deduct Ikaanos' power value after finishing the Rise of the Confederation event.
  • Fixed a bug that would display the wrong background for Zenobia.
  • Fixed several broken image icons for Arena NPCs above av17.
  • Fixed a bug that would allow "sell-roaming-sell" loops.
  • Fixed a bug that would only add +1 Revital at The transit Department if you "viewed stats" before purchasing it.
  • Fixed a bug that would cause the wrong NPC to get assigned for the Dockgrave goldwalker event.
  • Fixed a bug that wouldn't let The Grove provide Devotion points towards The Elder Cult.
  • Fixed a bug that wouldn't properly execute the Depressed Trait.
  • Fixed a bug that wouldn't reset the $hascummed variable at 12:00 am.
  • Great Swords and Wakis will now be returned to the MC's inventory when assigning an NPC to the Arena, instead of mysteriously vanishing.
  • Fixed various unintended homosexual, incestious and other unallowed exploits that displayed the wrong sex checker or enabled the player to access blocked content.

Files

MoR_0831c(Public).zip 1.2 GB
Apr 12, 2024

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Comments

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Deleted post
(+4)

Finally we'll be able to have businesses of our own. I hope most (if not all) areas will also have at least one slot too, like being able to create a school in white haven for children, or maybe a farm or something in the rural areas

Ich finde es wirklich klasse wie sich das Spiel immer weiter entwickelt und in meinen Augen immer schöner wird! Weiter so, ich finde das dies Spiel eines der besten werden kann, was den Umfang und der Möglichkeiten angeht.

Eine Frage hätte ich da aber und das wäre, wie funktioniert das mit den lesbischen inhalten oder wie bewegt man eine Sklavin dazu dies zu werden?