Version 0.8.3h has been released!


This is a major hotfix for 0.8.3 that also includes a lot of new art and other tweaks.

Gameplay changes

  • You can no longer assign males to the prostitution ring.
  • Going to an NPC's Inventory from the NPC Menu will now take you back to the NPC Menu when pressing "Return".
  • Added an *insufficient funds* button for when talking to Mr. Furry about acquiring Rosita Ice.
  • All NPCs should now start with some basic ammo if they don't have the Ammo Trait.
  • Changed the Emancipation range to 0-200.
  • You can now raise Medicine up to 40 while working at the chemical processing plant in Westside.

Status changes

  • You can no longer "Brute Force" a mercenary/free born into the Training room unless she has Corruption 60+.
  • Slaves and Convicts should now be much more agreeable (+30) toward sexual activities regardless of Willpower/Corruption *if* they don't have the Feminist or Vanilla trait.
  • Slaves and Convicts should now also be more agreeable (+20) toward sexual activities *if* city Corruption is 75+ regardless of Willpower/Corruption *if* they don't have the Feminist or Vanilla trait.

Training room

  • Removed The Stool as a usable device. Maintaining The Stool and render scenes for each new story NPC was a very time-consuming and engine heavy task. It was also never a popular device. 

Art

  • Added 30 sex scenes for random NPCs (Av134, Av170, Av202, Av211).

Bug fixes

  • Fixed an issue that would cause two inaccessible instances of the general store assignment.
  • Fixed a bug that wouldn't cap WILLPOWER gains from MBJs. Cap is now set to 90.
  • Fixed a critical bug that would duplicate NPC holders.
  • Fixed a critical bug that would execute a Morning BJ and force time back to 7:30 am when entering your home from outside.
  • Fixed a bug that would add all NPCs sharing the same av model to the Favorite Delete button.
  • Fixed a serious bug that allowed you to clear jail cells that were occupied.
  • North Redhaven is no longer called South Redhaven.
  • Fixed a bug that would leave out the Wakizashi when scrolling weapons in the combat interface.
  • Fixed a bug that wouldn't decrease an NPC's Vanilla Trait when that NPC is assigned to a "Vanilla decreasing" master.
  • Fixed a bug that wouldn't add INT, Academics or Science gains from bookshelves in The Dorms.
  • Fixed a bug that would disable effects from libraries built in the basement.
  • Fixed a bug that would cause new NPCs, even virgins, to enter your household being pregnant.
  • Fixed a bug that wouldn't give Happiness increase from luxury sofas in The Dorms.
  • Fixed a bug that would cause dead or dismissed NPCs to wake you up with a blowjob.
  • Fixed a serious bug that would occupy two captured enemy slots while only adding one captured enemy to the taken object container.
  • Fixed a bug that would deduct instead of apply a Willpower point for the "Spirits have been fortified" domestic event.
  • Fixed several display errors by rewriting the Actives passage that controls sex scenes.
  • Fixed several bugs involving nipple piercings at Nika's.
  • Fixed various unintended homosexual, incestious and other unallowed exploits that displayed the wrong sex checker or enabled the player to access blocked content.

Files

MoR_083h(Public).zip 1 GB
60 days ago

Get Masters of Raana

Download NowName your own price

Comments

Log in with itch.io to leave a comment.

My circuits.... They feel.... Damp?

oooohh, nice stuff

A bit sad in principle to see the stool go but, honestly, I never managed to make it be useful in any way so, definitely understandable

Going through the game at this point I think that what I’m missing the most is some sort of infirmary? There’s at least one point in the game where running the Redhaven Girls ring is by far the best way to profit but this becomes high maintenance with girls having to recover. If a player wants to keep going at it, they need to manually buy soothing salves at the general store and manually go over each girl to apply them. If you have 30-40+ girls this can become super cumbersome

Building an infirmary where you could assign nurses sounds like a predictable solution. Caitlin herself, when acquired, bargains for her position within the house and her own personal plans using her Medicine knowledge as the stakes: “I’m good at medicine and can be very useful for someone like you”

But as far as I can tell, we can’t really get any use out of her Medicine skill directly? Though she does have the most involved and, perhaps, most rewarding character quest. Being able to invest in automating this… worker care would be pretty helpful