Version 0.7.5.2


Gameplay changes and addons

  • Slaves now wake up a little earlier in the morning (around 6:30-7 am).
  • Increased the tendstim bulk from 5 to 10 units per purchase.
  • Added art for slave: Piper (9 pics).
  • Several new slave pics added (Easter eggs and single addons).
  • Removed the Dexterous starting trait.
  • Added "Brainy" starting trait (+12 Intelligence, +7 Willpower).
  • Raised Dexterity gain from the Melee master trait (7>10).
  • I've begun adding some new buttons and clothing renders here and there as I'm currently working with the upgraded slave inventory system. As the old Wardrobe system is still active in this update, some vendor pics might not correlate with what's displayed on the slave after dressing her with a newly purchased set of clothes.

 

Bugs and fixes

  • Fixed several critical bugs that allowed sold, dead, or dispersed slaves to perform morning blowjobs and healing sessions.
  • Fixed a bug that would let a slave trapped in bondage overnight perform morning blowjobs or healing sessions after you've returned home.
  • Fixed text positioning of library books.
  • Fixed so that the cap for entering as a professor at the academy correlates with what's said in the actual text.
  • Tweaked several misaligned texts/buttons.
  • Many more Linux tweaks and case sensitive issues resolved.

Files

MoR_0752.zip 411 MB
Dec 10, 2021

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Comments

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I'm waiting when I'll be able to store more than just 2 slaves in my house, thou it would require not only a new upgrade to the house, but also rework of slave management system in general to make it easier and faster to navigate, some kind of separate menu.

You'll see an increase from 2 to 4 slaves in the 0.8.X branch of updates. Possibly an additional set of hibernating slaves that you can fetch from some sort of "cryo chamber-ranch-prison camp-thing".

 Check out our discord for progress updates, planned features, and to vote in the polls that decide what's coming next!